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Remedy Entertainment Oyj
Vorige sluiting
€13,46
Dagwisseling
€13,68 - €13,68
Jaarwisseling
€12,88 - €20,85
Markkapitalisasie
185,29 m EUR
Gemiddelde volume
46,00
P/V-verhouding
-
Dividend-opbrengs
-
Primêre beurs
HEL
Marknuus
Finansieel
Inkomstestaat
Inkomste
Netto inkomste
(EUR) | Des. 2024info | J/J-verandering |
---|---|---|
Inkomste | 11,65 m | 28,61% |
Bedryfskoste | 8,82 m | -11,23% |
Netto inkomste | -1,26 m | 82,43% |
Netto winsgrens | -10,82 | 86,34% |
Wins per aandeel | -0,09 | 87,84% |
EBITDA | 699,50 k | 113,66% |
Effektiewe belastingkoers | 7,21% | — |
Balansstaat
Totale bates
Totale aanspreeklikheid
(EUR) | Des. 2024info | J/J-verandering |
---|---|---|
Kontant en korttermynbeleggings | 41,11 m | 49,91% |
Totale bates | 99,33 m | 25,33% |
Totale aanspreeklikheid | 30,81 m | 167,65% |
Totale ekwiteit | 68,53 m | — |
Uitstaande aandele | 13,57 m | — |
Prys om te bespreek | 2,67 | — |
Opbrengs op bates | -3,50% | — |
Opbrengs op kapitaal | -4,12% | — |
Kontantvloei
Netto kontantverandering
(EUR) | Des. 2024info | J/J-verandering |
---|---|---|
Netto inkomste | -1,26 m | 82,43% |
Kontant van bedrywe | 4,05 m | 259,81% |
Kontant van beleggings | -11,11 m | -850,62% |
Kontant van finansiering | 6,37 m | 1 003,33% |
Netto kontantverandering | -689,00 k | 84,36% |
Beskikbare kontantvloei | 198,38 k | -88,40% |
Meer oor
Remedy Entertainment Oyj, trading internationally as Remedy Entertainment Plc, is a Finnish video game developer based in Espoo. Notable games the studio has developed include the first two entries in the Max Payne franchise, Alan Wake, Quantum Break and Control. Sam Lake, Remedy's creative director, has represented the company on numerous occasions.
Founded in August 1995 by members of demoscene group Future Crew, Remedy Entertainment created their first game, Death Rally, in a team member's basement. Apogee Software served as the game's publisher, and continued to be involved in the production of their next title, Max Payne, which received critical acclaim upon release. The game was followed by a sequel, Max Payne 2: The Fall of Max Payne, released by Rockstar Games. After spending seven years working on the Max Payne franchise, the developer decided to create a new intellectual property called Alan Wake. This title was once suspected to be vaporware because of the length of time it took to produce and release. It gained a cult following when it was released in 2010, by Microsoft Game Studios, though at the time its sales were not enough to justify the production of a sequel. Wikipedia
Gestig
18 Aug. 1995
Webwerf
Werknemers
367